- Real-Time 3D Graphics with WebGL 2
- Farhad Ghayour Diego Cantor
- 44字
- 2021-06-10 19:42:54
Rendering in WebGL
WebGL handles geometry in a standard way, independent of the complexity and number of points that surfaces can have. There are two data types that are fundamental to represent the geometry of any 3D object: vertices and indices.